One of the most intriguing features of the Parrot AR Drone is its cameras. The machine boasts two cameras, one atop and the other at the bottom, which are of very high importance to its operation. There is hardly any other device, even currently in design stage, that can rival this gadget in this regard.
The similitude of both eyes to the human being is equivalent to the two cameras found on the Parrot AR Drone. The clear difference here is that the cameras on this machine function much beyond the sphere of just sighting. Funny enough, one of the cameras relays video streams back to its controlling device the same way the human eye relates signals to the brain for interpretation. Thus, the gaming world is now saddled with a flying machine that not only sees, but attempts to stabilize itself as best as possible. Now let us take a look at the two cameras and their functions in details.
The Top or Front Camera
Much faster at 60 frames per seconds, it transmits video streams to the Apple device Controller at a resolution of 176 x 144 pixels. Its wide angle lens takes in views from far and wide, sending back streams of video that would otherwise be missed by the ordinary eyes. The quality and range of these videos as seen on the I-phone gives the gamer a “pilot in the cockpit” feeling and contributes in no small measure to the Augmented Reality desired by the makers of this machine.
The Bottom Camera
At a speed of 15 frames per second, this camera is able to shoot videos up to a resolution of 640 x 480 pixels. The major function of this camera is to determine the current speed of the machine, transmit that information to in-built sensors which can then aid with the stabilization of the machine while in flight. This is a continuous process because in-flight stabilization is very important to the operation of this quadricopter.
More importantly, the two cameras on the Parrot AR Drone do not just work like separate individuals, they synergize to contribute to the ultimate flying experience. While the high speed camera is determining speeds and transmitting to sensors to aid stabilization, the views transmitted by the second camera allows the player control the speed. Options are available for acceleration and speed reduction through the Apple device controller, while directions can be changed by tilting the controller to the desired angles.